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Quality of life. 3.77:
3.77 is a small patch, introducing the first iteration of our single player tutorial introduction. Seeing ships with new players struggle to function was an issue we've always wanted to address. Players were often too overwhelmed by combat to get a chance to understand the basic aspects of maintaining their ship. We want to do our best to show new players the ropes before they join their first match. Keep in mind the tutorial is still a work in progress, but some education is better than none. - Tutorial added - Tutorial quality scaling when low fps is detected - Bleeding black/white/blood should start stronger and more noticeable, so you heal sooner - If you have not made it to the end of the tutorial a popup will ask you if you'd like to play it when clicking "servers" for the first time - Tutorial can be accessed again through the main menu - Fixed issue that could have been causing the recent invincible player bug - Bleed rate slowed by 2x - FF toggling itself is now it's own server option 'friendlyFireCanToggle', so the server can start with it off and it still be toggled on when a mod/admin decides to Tyler & Dakota In other news Lunaoreitic and Webbies have created a guide for running Blackwake on Linux: https://steamcommunity.com/sharedfiles/filedetails/?id=1572108095 . 3.17: - Fixed bug causing some sails to be immune to anti-sail swivels - Resupply crate is no longer used for changing loadout, we've gone back to the M key system - Fixed visual issue where changing your vote did not subtract from your old selection. The votes were still counted correctly serverside - Pirate outfit with white arms adjusted to not look so Navy-like - Server owners can disable experimental modes using allowExperimentalModes=0 - Cannon damage to players now begins to progressively decrease past 500m. At 700m no players will be injured from an impact but a hole will still be created. At 600m the radius of damage has been reduced 50%, for example. This is to combat ships staying at max range and fighting, boring their crew and making their gameplay experience repetitive. - Numerous Navy hats and outfits added
3.18 May 28 2018. 3.83 March Patch Notes + Hotfix:
Ahoy lads, a new patch will be pushed today. It will contain some balance changes to bring the side arms in line and some needed bug fixes. EDIT:
March 28th HOTFIX. 3.6 Halloween Update:
Ahoy everyone! You'll find that the game right now is a lot more sp00ky due to the annual halloween update :) this patch also has another round of fixes/improvements. Remember, we put off most minor bugs as we approached the later stage of development. We are getting closer to the BETA stage, where we will focus on polishing and improving the landlubber experience! Please remember the 3.0-4.0 update series is focusing on long standing bugs rather than content. Sales will continue as usual during this period.
Content. 3.2:
We apologize for how long this patch took to release. While finishing up the two ships shown in the last news post we finished modeling our final ship, so we decided to add that too. Three new ships were added with this patch.
Carrack. 3.45:
3.45 contains a few things that didn't quite make it into 3.4:
Quality of Life
The Abbey of Crime Extensum - OST crack only
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